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Ultima IX

created by DMan

(thing) by DMan (1.4 y) (print)   ?   (I like it!) Fri Mar 10 2000 at 4:49:38

The grand finale of the trilogy of trilogies. The Ultima series has always been da bomb. Until now (actually, some peeps out there might say Ultima 8, a.k.a. Mario: Pagan, but I digress).
5 years in development resulted in a product so bug-riddled it surpasses even Battlecruiser 3000AD and Falcon 3.0, previous standards of buggy releases. On my computer (Pentium III-550, 256MB RAM, TNT2/32MB) it had a framerate of, oh, about 10fps. And that's in a dungeon. In the open it drops to an average of about 3, if I am lucky. Not to mention memory leaks, plot-stoppers, bad AI, blue screens, hard drive thrashing and spontaneous computer death.
Nay, the true evil in Ultima is not the Guardian, but the marketing department of EA. By releasing 2 months before schedule they have disappointed thousands of loyal Ultima fans. Very virtuous of you, ya bungling morons.

(idea) by Aquarion (10 mon) (print)   ?   (I like it!) Tue Apr 11 2000 at 17:30:46

...The patch helps matters, although not lots. The Plot Stoppers seem to have vanished into the ether, but occasionally the charectors do to. I stopped playing last night when I entered the inside of a ship by falling though a wall.

After Ultima Online and associated lawsuits you would assume that Origin would learn, or more precisly that Electronic Arts would. although you would be wrong. The framerate is unforgivable. It is even worse than playing Quake 3 Arena on a 233 with a Banshee, Worse than Unreal on a 2D card, and the graphics arn't as good. The fogging is useless, the charectors are still sweeping streets at midnight, and it is impossible to skip the tutorial when you start a new game. Avoid until it comes out on budget, when we might have PCs that can play it right, although I doubt a cray could cope with this.


(thing) by dido (1.8 y) (print)   ?   (I like it!) Sat Jan 05 2002 at 6:47:24

Title: Ultima IX: Ascension
Produced by: Origin Systems, Inc., Electronic Arts, and Lord British
Release Date: December 1999
Platforms: PC only

Description: Ultima IX Ascension was the last of the groundbreaking Ultima saga. It was originally slated for release in 1996, but schedules kept slipping until the game was finally out the door in late 1999, with a lot of showstopper bugs that hinted that the game was forced to a premature release by management at Electronic Arts. The story begins with the Avatar's return to Britannia, finding it a world controlled by the Guardian, with Lord British enfeebled and the Eight Virtues twisted into mockeries of their true meaning by the Guardian's evil power.

Notables: This is the first, and as it turns out, only Ultima that ever used 3-D graphics. The system requirements are very high, even for today, and admittedly, this was the game that forced me to upgrade my system to something somewhat respectable. The music is enchantingly beautiful, the world itself is graphically very stunning and marvellously rendered, however its world modelling was nothing like that of Ultima VII or even Ultima V for that matter. People do not even have schedules as was the case in a game as early as Ultima V, and all shops remain open 24x7, and much of the interesting stuff that could be done in Ultima VII is impossible here.

Many preview screenshots and cinematic cutscenes were released in between Ultima VIII's release in 1994 till the game was finally released in 1999, which point to the fact that Ultima IX should have had a totally different plotline from what was actually produced (which is widely considered to be so thin as to be unsatisfying), as some insiders attested. From the details that have leaked out, a far more satisfying vision for the end of the Ultima saga was originally in Lord British's mind.

My Opinion: It's most definitely an unworthy end to the two-decades long Ultima saga. Too many compromises were made along the way from the time the game was first conceived till it was finally released, and all in all, for someone who has played all of the previous games, Ultima IX, even for the graphical tour de force that it is, falls far short of the mark. The plotline is terribly thin, the world modelling far less than even its eleven year old predecessors. The game resembles FPS games more than it resembles its predecessors, and on the whole does scant justice to its heritage.

Links:

Encyclopaedia of Computer and Video Games


You can also read the Original Plot to Ultima IX here on E2 now.


printable version
chaos

The Original Plot to Ultima IX Ultima Ascension Dragon Edition Ultima VII: The Black Gate The Avatar
Back To The Future III Ultima Online Warcraft 3 I can never ride the bleeding edge of technology!
Battlecruiser Baking bread in Ultima VII Ultima Ascension
Ultima VII Ultima VII, Part II: The Serpent Isle patch Pagan: Ultima VIII
Falcon 4.0 showstopper origin Lord British
Origin Systems Eight Virtues Apple Fritter Ultima Dragons
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