Near Matches
Ignore Exact
Full Text
Mocap Boxing
created by
OverloadUT
(
thing
) by
OverloadUT
(5.1 y)
(
print
)
?
(
I like it!
)
Mon Dec 16 2002 at 18:15:42
Mocap Boxing is the
second
of
Konami
's
Arcade
releases to include their
unique
motion capture
technology. (That's what the
Mocap
stands for). The first
title
to include the
sensors
was
Police 24/7
, released in early
2001
.
As with all great ideas, the Motion Capture
hardware
is actually quite
simple
. An
array
of sensors on the metal
framework
at the top of the
game
tracks the position of the player's
head
as they move around in front of the
machine
.
Once the game
knows
where your head is, it can then readjust the
view
on the
screen
as you move around, so your actual real
movements
in front of the
cabinet
become part of the game itself.
This is
obviously
quite a
natural
style of
game play
to apply to
boxing
. Basically, your onscreen
opponent
launches
punch
es at you head, and if you don't move it out of the way
in time
, he hits you.
Simple
, huh?
"Aha, but how do we hit back, then?" we hear you
cry
. Well, that's where Mocap Boxing's special
gloves
come into play. The machine can also
track
their
position
too, so when you get a chance you can
jab
back at your opponent's
vulnerable
spots.
The Cabinet
Mocap Boxing's main cabinet is standard size, however the nature of the game requires that there is plenty of room in front of and to the sides of the machine to allow the player to take evasive action.
Main cabinet
width
= 750
mm
Width (including sensor frame and mat) = 1200
mm
Main cabinet
depth
= 1595
Depth (including sensor
frame
and
mat
) = 2236
mm
Height
= 2290
Total
weight
= 300
kg
approx. (excluding mat).
Power Consumption
= 300 W 230 V
How to Play
Stick on the
special
gloves attached to the front of the
machine
, place your feet
squarely
on the
mat
and you're ready to play
Mocap Boxing
.
The game
features
special motion capture hardware, so unless you want to get knocked right out you'd better
keep on your toes
and avoid your opponent's
jab
s,
cross
es and
uppercut
s.
Each time your opponent takes a
shot
at you, he will leave himself
vulnerable
to
counter-attack
. A
target
will appear on his
body
or
jaw
for you to take a jab at. Time your punch well and watch him
flinch
back in
pain
.
The
target
also contains a
number
that shows you how many punches you can
land
, depending on how open your opponent leaves himself and how
fast
your
hands
are. When the
opposition
is on his last legs, you will see the "
Rush
" target appear, and you can land 15, 30 or even 50 punches in one
savage
combination
to put him on the
deck
.
Sounds
exhausting
, doesn't it? Well, it's all good
exercise
. However, there is also another way to floor the bad guy while
minimizing
the number of punches you make: watch the
punch power gauge
in the
bottom
right-hand corner of the screen. Your power
increases
with the more punches you
dodge
, until it reaches a level when you can floor or even
knock out
an opponent in one go.
Be careful with this tactic, however. Your
adversary
only needs to land one punch on you to reset you punch power to
nothing
, and you'll soon find yourself lying on your
back
and staring at the pretty lights if he connects with too many.
Bouts
are decided on the basis of first to three
knockdown
s. However, they also run against the
clock
, so be careful not to take
too long
about it.
printable version
chaos
If you're allowed one phone call at a police station why not one URL instead
Metal Machine Music
Thai
bastardization
kickboxing
Y'know, if you
log in
, you can write something here, or contact authors directly on the site.
Create a New User
if you don't already have an account.
Login
Password
remember me
password reminder
register
Everything2 Help
After stirring Everything, these nodes rose to the top:
La Everythingaise
metronome
Rosalind Franklin
Manifesto of Futurist Architecture
Suetonius
Jesus Christ Trigonal Planar
James I
stock market analysts are full of crap
pseudoscience
Cotton Club
Satanic ritual abuse
CIA World Factbook - Hell
She breaks hearts almost as often as she breaks the speed of sound
Glowing Fish
Tualatin River
(
place
)
The Jacket
Words of Advice
(
idea
)
keepinitreal
Why buy the cow when you can get the milk for free?
(
idea
)
John_Fox
Good Intentions Gone Wrong
(
person
)
Cuckowski
Slavonic Princess
(
poetry
)
Heitah
Posthumous Oscar
(
thing
)
ignis_glaciesque
University of South Florida
(
place
)
ignis_glaciesque
Flogstaskriket
(
idea
)
liveforever
Caesar's last breath
(
idea
)
dagnyswaggart
she wants to believe
(
personal
)
antigravpussy
he doesn't know, but her eyes widen too far
(
thing
)
dagnyswaggart
Wild tides guard her secrets
(
poetry
)
Lord Brawl
Caesar's last breath
(
poetry
)
locke baron
Forgotten things in space
(
fiction
)
sitaraika
Colours
(
idea
)
This page courtesy of
The Everything Development Company