Everything2
Near Matches
Ignore Exact
Full Text
Everything2

Family business

created by goneaway

(review) by Oolong (6.2 hr) (print)   ?   1 C! I like it! Tue Nov 05 2002 at 12:09:40

The Game of Mob Vengeance!
For 2-6 players, Ages 8 to adult

Family Business is a classic card game by Mayfair Games. Up to six players each take control of a mob from Prohibition-era America; the winner is the last player left with any mobsters alive. All the best-known mobs of the 1920s and 30s are represented - the Capone mob and their rivals the Moran gang, Bugsy Siegel's New York Mob and so on.

Eschewing the fuss of organising such petty criminality as robbery and extortion, Family Business centres instead around the process of murdering your opponents' gangs, mostly by taking out contracts on their lives. A Contract (the most common card in the game) puts one of your opponent's mobsters up against the Wall; as soon as a mob war breaks out, the gangsters on the Wall start dying one at a time. This happens automatically once there are six mobsters on the Wall, or it can be initiated deliberately by someone playing the Mob War card or an Ambush or Vendetta, which kill two every turn. A Contract can be blocked by Family Influence, whereby a gang uses filial connections to finagle their way out of it, or Mob Power, which uses brute force to see one of the contractor's mobster hit the Wall instead.

Much of the fun of a multiplayer game of Family Business comes from the diplomacy and backstabbing involved. Some players prefer to tread lightly, discarding their Contracts rather than stepping on too many toes - at least until they have the power to defend themselves. Others will throw caution to the wind, murdering their opponents with gleeful abandon for as long as people let them get away with it. With some cards - like Double Cross, which puts one of each opponent's mobsters on the Wall, or Vendetta, which puts two of each opponent's mobsters on the Wall and immediately a double hit-rate mob war - will harm everyone, but by putting certain players' people at the back you can make it seem like you are doing them a favour. Other cards, like St. Valentine's Day Massacre (which kills everybody on the Wall instantaneously in a sudden, brutal bloodbath) or Federal Crackdown (which immediately gets everyone off the Wall), can be extremely powerful - potentially turning the whole tide of the game and forming or breaking many alliances at once - but only if played at the right time.

When my brothers and our friends went through a phase of playing it almost every day I found myself actively seeking out gangster films for the first time, just to find out more about the characters I was playing with. Although the gangsters are all the same as far as the rules are concerned, players often prefer to protect their favourites and occasionally for added offence someone will target the leader of somebody's mob or those close to them - so it helps, in a way, if you know a little of the history.

Family Business is probably my all-time favourite game; the mechanics of play are perfectly balanced, so that even a two-player game can be tense and deeply involving despite missing out on all the fun of the vicious enmities and capricious alliances that you get with more players. The rules are simple enough to be grasped quickly, and new players stand a fair chance against seasoned veterans - although that's not to say that there isn't plenty of skill involved in playing. It might be a bit on the vicious side for some, but there is no faulting Family Business for its learning curve or its pace. Genius.

Family Business is available from http://www.mayfairgames.com/catalog/catpages/general/0454-00.htm
A company called Spielfreaks Ltd. also makes a version, under licence, but the artwork is vastly inferior.


printable version
chaos

Microsoft's Mouse Click Selection Conventions guillotine Taking advantage of her good nature family
Smart Mobs: The Next Social Revolution George W. Bush George Bush All I ever wanted to be
Alcoholic gangsters and the way of the thumb, Japanese style The Score Seymore Butts Effect of Prohibition on organized crime
All Families Are Psychotic Tony bar British Economy In The 1920's Sexualities in the Family
Family Matters Happy Families Family counseling A Family Company
1920s slang Reasons why George W. Bush became president Vendetta Bugsy Siegel
Y'know, if you log in, you can write something here, or contact authors directly on the site. Create a New User if you don't already have an account.
  Epicenter
Login
Password

password reminder
register

Everything2 Help

Cool Staff Picks
Drink up!
I really have to do you now
Sid Caesar
Georg Hegel
Camel
Genghis Khan
Everything Quests - The High Seas
Coins slip from my fingers
Numbers
The horse that freed the slaves
The Love Song of J. Alfred Prufrock
Gallipoli
Bottom
A Table Alphabeticall
New Writeups
Burkeafied
Premonition(event)
Wuukiee
Highly ornamental cultivars of brambles still have as many thorns as their wild counterparts(idea)
TheDeadGuy
Editor Log: May 2008(log)
everyday j.Lo
pray do not molest them(thing)
ammie
Bands Who Take Their Names from Eighteenth-century English Poetry and Prose(idea)
shaogo
Under My Thumb(review)
ammie
Rock On(person)
The Custodian
The Dresden Files(thing)
Ouzo
PETA becomes you, a proposed future(fiction)
Ereneta
Stone Soup, Part Two(fiction)
jjen
Sorrier than I ever thought I would be(personal)
locke baron
Moskva class antisubmarine cruiser(thing)
Wuukiee
May 15, 2008(idea)
locke baron
Kuznetsov class aircraft carrier(thing)
Adaptive Child
Annie's garden salsa(recipe)
This page courtesy of The Everything Development Company