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    <title>FroshKiller Jones's New Writeups</title>
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    <updated>2001-05-28T05:27:46Z</updated>
<entry><title>Giovanni (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com:80/user/FroshKiller+Jones/writeups/Giovanni"/><id>http://everything2.com:80/user/FroshKiller+Jones/writeups/Giovanni</id><author><name>FroshKiller Jones</name><uri>http://everything2.com:80/user/FroshKiller Jones</uri></author><published>2001-05-28T05:27:46Z</published><updated>2001-05-28T05:27:46Z</updated>
<content type="html">&lt;p&gt;
A &lt;a href=&quot;/title/clan&quot;&gt;clan&lt;/a&gt; of &lt;a href=&quot;/title/vampire&quot;&gt;vampires&lt;/a&gt; in &lt;a href=&quot;/title/White+Wolf&quot;&gt;White Wolf's&lt;/a&gt; &lt;a href=&quot;/title/Vampire%253A+The+Masquerade&quot;&gt;Vampire: The Masquerade&lt;/a&gt; &lt;a href=&quot;/title/roleplaying+game&quot;&gt;roleplaying game&lt;/a&gt;. Known as the &lt;a href=&quot;/title/Necromancers&quot;&gt;Necromancers&lt;/a&gt;, the Giovanni are both cunning giants of &lt;a href=&quot;/title/industry&quot;&gt;industry&lt;/a&gt; (and &lt;a href=&quot;/title/organized+crime&quot;&gt;organized crime&lt;/a&gt;) and powerful practitioners of the magic of death. Giovanni &lt;a href=&quot;/title/Kindred&quot;&gt;Kindred&lt;/a&gt; are descended from the same greater mortal family, and all potential recipients of the &lt;a href=&quot;/title/Embrace&quot;&gt;Embrace&lt;/a&gt; must go through a period of ghouldom known as the &lt;a href=&quot;/title/Proxy+Kiss&quot;&gt;Proxy Kiss&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
The Giovanni are largely untrusted by other &lt;a href=&quot;/title/Kindred&quot;&gt;Kindred&lt;/a&gt;, particularly those of the &lt;a href=&quot;/title/Camarilla&quot;&gt;Camarilla&lt;/a&gt;, due to their legacy. Hundreds of years ago, the clan's founder, Augustus Giovanni, &lt;a href=&quot;/title/diablerie&quot;&gt;diablerized&lt;/a&gt; his &lt;a href=&quot;/title/sire&quot;&gt;sire&lt;/a&gt;, the &lt;a href=&quot;/title/Antediluvian&quot;&gt;Antediluvian&lt;/a&gt; founder of Clan &lt;a href=&quot;/title/Cappadocian&quot;&gt;Cappadocian&lt;/a&gt;. The newborn Clan Giovanni then purged the earth of its parent clan. The &lt;a href=&quot;/title/Camarilla&quot;&gt;Camarilla&lt;/a&gt; has a strange agreement with the Giovanni which prohibits the clan from participating in the great &lt;a href=&quot;/title/Jyhad&quot;&gt;Jyhad&lt;/a&gt;. This is fine with the Giovanni...after all, it gives them more time to work toward their &lt;a href=&quot;/title/ultimate+goal&quot;&gt;ultimate goal&lt;/a&gt; of&amp;hellip;</content>
</entry><entry><title>Storyteller System (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com:80/user/FroshKiller+Jones/writeups/Storyteller+System"/><id>http://everything2.com:80/user/FroshKiller+Jones/writeups/Storyteller+System</id><author><name>FroshKiller Jones</name><uri>http://everything2.com:80/user/FroshKiller Jones</uri></author><published>2001-05-28T03:10:43Z</published><updated>2001-05-28T03:10:43Z</updated>
<content type="html">&lt;p&gt;
A &lt;a href=&quot;/title/roleplaying+game&quot;&gt;roleplaying game&lt;/a&gt; rules system developed by the &lt;a href=&quot;/title/White+Wolf+Game+Studio&quot;&gt;White Wolf Game Studio&lt;/a&gt; for use in its games, such as &lt;a href=&quot;/title/Vampire%253A+The+Masquerade&quot;&gt;Vampire: The Masquerade&lt;/a&gt; and &lt;a href=&quot;/title/Aberrant&quot;&gt;Aberrant&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
The most &lt;a href=&quot;/title/salient&quot;&gt;salient&lt;/a&gt; feature of the Storyteller system is its &lt;a href=&quot;/title/simplicity&quot;&gt;simplicity&lt;/a&gt;. The outcome of events that are governed by skill and chance, such as trying to hit an opponent, is decided by rolling a number of ten-sided dice (also known as &lt;a href=&quot;/title/d10&quot;&gt;d10s&lt;/a&gt;). Typically, the number of dice rolled is determined by pairing a &lt;a href=&quot;/title/character&quot;&gt;character's&lt;/a&gt; rating in an &lt;a href=&quot;/title/Attribute&quot;&gt;Attribute&lt;/a&gt;--the physical, mental, and social characteristics common to all people--with his rating in an appropriate &lt;a href=&quot;/title/Ability&quot;&gt;Ability&lt;/a&gt;, a reflection of the talents, skills, or knowledges possessed by the character. If a certain amount of dice come up higher than a previously given &lt;a href=&quot;/title/difficulty&quot;&gt;difficulty&lt;/a&gt;, the action is considered successful.&lt;/p&gt;</content>
</entry><entry><title>Vampire: The Dark Ages (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com:80/user/FroshKiller+Jones/writeups/Vampire%253A+The+Dark+Ages"/><id>http://everything2.com:80/user/FroshKiller+Jones/writeups/Vampire%253A+The+Dark+Ages</id><author><name>FroshKiller Jones</name><uri>http://everything2.com:80/user/FroshKiller Jones</uri></author><published>2001-05-28T03:01:58Z</published><updated>2001-05-28T03:01:58Z</updated>
<content type="html">&lt;p&gt;
As much a separate &lt;a href=&quot;/title/game&quot;&gt;game&lt;/a&gt; as a &lt;a href=&quot;/title/period&quot;&gt;period&lt;/a&gt; &lt;a href=&quot;/title/supplement&quot;&gt;supplement&lt;/a&gt;, Vampire: The Dark Ages is a &lt;a href=&quot;/title/Dark+Medieval&quot;&gt;Dark Medieval&lt;/a&gt; &lt;a href=&quot;/title/roleplaying+game&quot;&gt;roleplaying game&lt;/a&gt; produced by the &lt;a href=&quot;/title/White+Wolf+Game+Studio&quot;&gt;White Wolf Game Studio&lt;/a&gt; based on &lt;a href=&quot;/title/Vampire%253A+The+Masquerade&quot;&gt;Vampire: The Masquerade&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
Vampire: The Dark Ages is set at the close of the 12th century in &lt;a href=&quot;/title/medieval&quot;&gt;medieval&lt;/a&gt; &lt;a href=&quot;/title/Europe&quot;&gt;Europe&lt;/a&gt;. It is advertised as a &quot;&lt;a href=&quot;/title/storytelling&quot;&gt;storytelling&lt;/a&gt; game of &lt;a href=&quot;/title/Gothic&quot;&gt;Gothic&lt;/a&gt; &lt;a href=&quot;/title/horror&quot;&gt;horror&lt;/a&gt;.&quot; The game rules are based on a version of &lt;a href=&quot;/title/White+Wolf+Game+Studio&quot;&gt;White Wolf's&lt;/a&gt; simple &lt;a href=&quot;/title/Storyteller+system&quot;&gt;Storyteller system&lt;/a&gt;. The &lt;a href=&quot;/title/core&quot;&gt;core&lt;/a&gt; book has a &lt;a href=&quot;/title/MSRP&quot;&gt;MSRP&lt;/a&gt; of $29.95 &lt;a href=&quot;/title/USD&quot;&gt;USD&lt;/a&gt; and is nearly 300 pages long, containing &lt;a href=&quot;/title/chapter&quot;&gt;chapters&lt;/a&gt; dedicated to &lt;a href=&quot;/title/European+history&quot;&gt;European history&lt;/a&gt;, descriptions of &lt;a href=&quot;/title/vampire&quot;&gt;vampire&lt;/a&gt; &lt;a href=&quot;/title/mythology&quot;&gt;mythology&lt;/a&gt;, vampiric powers (called Disciplines), and much more.&lt;/p&gt;</content>
</entry><entry><title>Cappadocian (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com:80/user/FroshKiller+Jones/writeups/Cappadocian"/><id>http://everything2.com:80/user/FroshKiller+Jones/writeups/Cappadocian</id><author><name>FroshKiller Jones</name><uri>http://everything2.com:80/user/FroshKiller Jones</uri></author><published>2001-05-28T02:51:47Z</published><updated>2001-05-28T02:51:47Z</updated>
<content type="html">&lt;p&gt;
A &lt;a href=&quot;/title/clan&quot;&gt;clan&lt;/a&gt; of &lt;a href=&quot;/title/vampire&quot;&gt;vampires&lt;/a&gt; in &lt;a href=&quot;/title/White+Wolf&quot;&gt;White Wolf's&lt;/a&gt; &lt;a href=&quot;/title/Vampire%253A+The+Dark+Ages&quot;&gt;Vampire: The Dark Ages&lt;/a&gt; &lt;a href=&quot;/title/roleplaying+game&quot;&gt;roleplaying game&lt;/a&gt;. Known as the Clan of Death, the &lt;a href=&quot;/title/Graverobbers&quot;&gt;Graverobbers&lt;/a&gt; concerned themselves with the secrets of &lt;a href=&quot;/title/death&quot;&gt;death&lt;/a&gt; and the &lt;a href=&quot;/title/afterlife&quot;&gt;afterlife&lt;/a&gt;. Their nature as &lt;a href=&quot;/title/passive&quot;&gt;passive&lt;/a&gt;, &lt;a href=&quot;/title/secretive&quot;&gt;secretive&lt;/a&gt; scholars made them ideal &lt;a href=&quot;/title/adviser&quot;&gt;advisers&lt;/a&gt; to &lt;a href=&quot;/title/Cainite&quot;&gt;Cainites&lt;/a&gt; in power, but their &lt;a href=&quot;/title/macabre&quot;&gt;macabre&lt;/a&gt; reputation typically made other vampires wary. They were said to have fed on corpses, to have kept contact with ghosts beyond the wall of death, and to have &lt;a href=&quot;/title/taphephobia&quot;&gt;buried their initiates alive&lt;/a&gt;. These &lt;a href=&quot;/title/ghoulish&quot;&gt;ghoulish&lt;/a&gt; stories were &lt;a href=&quot;/title/aggravate&quot;&gt;aggravated&lt;/a&gt; by their &lt;a href=&quot;/title/tendency&quot;&gt;tendency&lt;/a&gt; to wear hideous masks made to look like skulls or &lt;a href=&quot;/title/death+throes&quot;&gt;death throes&lt;/a&gt; and their preference of &lt;a href=&quot;/title/haven&quot;&gt;havens&lt;/a&gt;, which usually ran to &lt;a href=&quot;/title/cemetery&quot;&gt;cemeteries&lt;/a&gt; and &lt;a href=&quot;/title/crypt&quot;&gt;crypts&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
By the &lt;a href=&quot;/title/Final+Nights&quot;&gt;Final Nights&lt;/a&gt;, the Cappadocians have been more or less destroyed by the &lt;a href=&quot;/title/Giovanni&quot;&gt;Giovanni&lt;/a&gt;, and their name has been lost to legend.&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Weakness:&lt;/b&gt; Cappadocians have a corpselike &lt;a href=&quot;/title/pallor&quot;&gt;pallor&lt;/a&gt; that&amp;hellip;</content>
</entry><entry><title>M.U.G.E.N. (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com:80/user/FroshKiller+Jones/writeups/M.U.G.E.N."/><id>http://everything2.com:80/user/FroshKiller+Jones/writeups/M.U.G.E.N.</id><author><name>FroshKiller Jones</name><uri>http://everything2.com:80/user/FroshKiller Jones</uri></author><published>2001-05-10T19:26:40Z</published><updated>2001-05-10T19:26:40Z</updated>
<content type="html">&lt;p&gt;
M.U.G.E.N. is a &lt;a href=&quot;/title/2D&quot;&gt;2D&lt;/a&gt; &lt;a href=&quot;/title/fighting+game&quot;&gt;fighting game&lt;/a&gt; &lt;a href=&quot;/title/engine&quot;&gt;engine&lt;/a&gt; produced by &lt;a href=&quot;/title/Elecbyte+Games&quot;&gt;Elecbyte Games&lt;/a&gt;. Almost every &lt;a href=&quot;/title/aspect&quot;&gt;aspect&lt;/a&gt; of the &lt;a href=&quot;/title/engine&quot;&gt;engine&lt;/a&gt; is &lt;a href=&quot;/title/programmable&quot;&gt;programmable&lt;/a&gt; or &lt;a href=&quot;/title/customizable&quot;&gt;customizable&lt;/a&gt;, from the &lt;a href=&quot;/title/graphics&quot;&gt;graphics&lt;/a&gt; used for the &lt;a href=&quot;/title/health+bars&quot;&gt;health bar&lt;/a&gt; to the game's &lt;a href=&quot;/title/combo&quot;&gt;combo&lt;/a&gt; &lt;a href=&quot;/title/system&quot;&gt;system&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
The &lt;a href=&quot;/title/engine&quot;&gt;engine&lt;/a&gt; works by reading &lt;a href=&quot;/title/information&quot;&gt;information&lt;/a&gt; about the various &lt;a href=&quot;/title/character&quot;&gt;characters&lt;/a&gt; created by the &lt;a href=&quot;/title/user&quot;&gt;user&lt;/a&gt;. M.U.G.E.N. itself does not provide a &lt;a href=&quot;/title/development+environment&quot;&gt;development environment&lt;/a&gt;, though &lt;a href=&quot;/title/Elecbyte+Games&quot;&gt;Elecbyte&lt;/a&gt; offers a &lt;a href=&quot;/title/functional&quot;&gt;functional&lt;/a&gt; &lt;a href=&quot;/title/suite&quot;&gt;suite&lt;/a&gt; of &lt;a href=&quot;/title/development+tools&quot;&gt;development tools&lt;/a&gt; that allow you to &lt;a href=&quot;/title/generate&quot;&gt;generate&lt;/a&gt; the &lt;a href=&quot;/title/proprietary&quot;&gt;proprietary&lt;/a&gt; &lt;a href=&quot;/title/SFF&quot;&gt;SFF&lt;/a&gt;, &lt;a href=&quot;/title/SND&quot;&gt;SND&lt;/a&gt;, &lt;a href=&quot;/title/etc.&quot;&gt;etc.&lt;/a&gt; &lt;a href=&quot;/title/files&quot;&gt;files&lt;/a&gt; from your own &lt;a href=&quot;/title/source&quot;&gt;source&lt;/a&gt; &lt;a href=&quot;/title/graphics&quot;&gt;graphics&lt;/a&gt; and &lt;a href=&quot;/title/sounds&quot;&gt;sounds&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
More &lt;a href=&quot;/title/information&quot;&gt;information&lt;/a&gt; on M.U.G.E.N., including &lt;a href=&quot;/title/technical+documentation&quot;&gt;technical documentation&lt;/a&gt; and &lt;a href=&quot;/title/tutorial&quot;&gt;tutorials&lt;/a&gt;, is available at http://mugen.elecbyte.com.&lt;/p&gt;</content>
</entry><entry><title>keystyle (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com:80/user/FroshKiller+Jones/writeups/keystyle"/><id>http://everything2.com:80/user/FroshKiller+Jones/writeups/keystyle</id><author><name>FroshKiller Jones</name><uri>http://everything2.com:80/user/FroshKiller Jones</uri></author><published>2001-04-30T04:25:42Z</published><updated>2001-04-30T04:25:42Z</updated>
<content type="html">&lt;p&gt;&quot;Keystyle&quot; is an &lt;a href=&quot;/title/abbreviation&quot;&gt;abbreviation&lt;/a&gt; of &quot;keyed &lt;a href=&quot;/title/freestyle&quot;&gt;freestyle&lt;/a&gt;,&quot; a term used by &lt;a href=&quot;/title/Internet+MC%2527s&quot;&gt;internet emcees&lt;/a&gt; to &lt;a href=&quot;/title/distinguish&quot;&gt;distinguish&lt;/a&gt; between a &lt;a href=&quot;/title/verse&quot;&gt;verse&lt;/a&gt; that has been prepared over a long period of time and a &lt;a href=&quot;/title/verse&quot;&gt;verse&lt;/a&gt; that they have typed out in one sitting, usually in response to a battle challenge.&lt;/p&gt;
&lt;p&gt;
There are several typing &lt;a href=&quot;/title/convention&quot;&gt;conventions&lt;/a&gt; &lt;a href=&quot;/title/prevalent&quot;&gt;prevalent&lt;/a&gt; in keystyling:
&lt;ul&gt;
&lt;li&gt;The use of &lt;a href=&quot;/title/quotation+mark&quot;&gt;quotation marks&lt;/a&gt; to indicate related concepts, &lt;a href=&quot;/title/e.g.&quot;&gt;e.g.&lt;/a&gt; &quot;I'll 'rip' you like 'paper.'&quot;
&lt;li&gt;The use of &lt;a href=&quot;/title/hyphen&quot;&gt;hyphens&lt;/a&gt; to indicate multi-&lt;a href=&quot;/title/syllable&quot;&gt;syllable&lt;/a&gt; rhymes and sped-up &lt;a href=&quot;/title/rhythm&quot;&gt;rhythm&lt;/a&gt;, &lt;a href=&quot;/title/e.g.&quot;&gt;e.g.&lt;/a&gt; &quot;insidious, can't get-with-this.&quot;
&lt;li&gt;CAPITAL LETTERS and *&lt;a href=&quot;/title/asterisk&quot;&gt;asterisks&lt;/a&gt;* used for &lt;a href=&quot;/title/emphasis&quot;&gt;emphasis&lt;/a&gt;.
&lt;/li&gt;&lt;/li&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;</content>
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